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Who, What, Why?
Enterprise uses of Immersive Environments and Virtual World technology for collaboration. As CTO of vComm Solutions and co-founder of Flying Island I'm particularly interested in the ways that collaborative 3D immersive environments might help bring dispersed teams together
Neil Canham Recent Entries
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Thursday, December 9
by
neilC
on Thu 09 Dec 2010 19:59 GMT
This week I've had a chance to try 'Canvas', the Unity 3D based viewer for OpenSim and SecondLife. The technology for the viewer has been licensed from IBM by Chris Collins, formerly General Manager For Enterprise at Linden Lab. Chris hopes that it will increase adoption of OpenSim and SecondLife for corporate and education sectors where the demands of the regular 'full-fat' client may be too much for the IT infrastructure. The current release is described as 'early access' or 'preview release' and access to the viewer is by request via the Tipodean website The 'preview release' nature of the product must be born in mind in what follows - the intention is to provide a realistic view of what Canvas can currently do for the benefit of those not able to access it themselves. more »
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