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Who, What, Why?
Enterprise uses of Immersive Environments and Virtual World technology for collaboration. As CTO of vComm Solutions and co-founder of Flying Island I'm particularly interested in the ways that collaborative 3D immersive environments might help bring dispersed teams together
Neil Canham Recent Entries
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Monday, December 20
by
neilC
on Mon 20 Dec 2010 11:50 GMT
Software projects are complicated. They usually don't start out to be, but inevitably even the simplest piece of functionality quickly ends up requiring numerous modules, versions, branches, all with various tests that can run against them and bugs that have been reported. Getting a good summary view of this complexity is one of the challenges of software engineering, and it is especially important for a project with a distributed team. The ability to see at a glance what has changed or what is broken is very valuable. At the same time, for someone new joining a project, the ability to see the landscape of the project is essential, picking up the shape of new projects is hard and time consuming. more »
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